If you have any questions, you can contact the organizers via this e-mail:
It's possible to show the prods using the following hardware:
If your prod's platform differs from the ones listed above, you need to contact us so we could find the way to show the prod.
Voting will be available for the visitors of both the partyplace and the events.retroscene.org website. The winners are decided according to their score's average.
This compo accepts music for such sound chips as AY/YM, Pokey, SID, as well as one-bit digital modules for ZX Spectrum's beeper. If your prod's platform is not in the hardware list, contact us.
This compo accepts tracker music in the following formats: mod, xm, it, s3m, mt2.
This compo accepts music in any format, but each song should be no longer than 30 seconds.
This compo accepts graphics for such 8-bit platforms as ZX Spectrum, Commodore 64, Atari XL/XE, Amstrad CPC, MSX/MSX2 etc. If your prod's platform is not in the hardware list, contact us.
In order to confirm the picture's authorship, you should also submit no less than three WIP versions of it.
This compo accepts graphics done with ASCII/ANSI technology.
Freestyle, rendered, handdraw, pixelart graphics are accepted. In case if this compo gains enough prods, it might get split. For example, handdrawn graphics will be available as a separate compo.
In order to confirm the picture's authorship, you should also submit no less than three WIP versions of it.
This compo accepts demos that don't fit into any other nomination, as well as an animated or any other kind of short-length film.
If the prod is done as a video, it should match the MM festival's spirit (which is to be judged by the demoparty's organizers).
This compo accepts intros for every 8-bit platform, including the "expanded" ones (see below).
This compo accepts demos for any classic 8-bit platforms: ZX Spectrum, Commodore 64, Atart XL/XE, Amstrad CPC, MSX1/MSX2, BK0010/0011, IBM PC/XT etc. If your prod's platform is not in the hardware list, contact us.
This compo accepts demos for any "expanded" 8-bit platforms: ATM2, Profi, Timex, ZX Evolution with any config etc. If your prod's platform is not in the hardware list, contact us.
Realtime compos take place during the demoparty. You can take place in any compo, except GameQuest, remotely.
All realtime compos have these additional rules, such as the amount of to complete the prod, the prod's theme, technical limitations of the prod. These rules will be stated before the compos begin.
The object of this compo is to create a demo with a certain theme. Any kind of post-production of its' video footage is allowed. You can also use videos without coding.
In this compo, you have to compete to be the best in the art of photo processing and manipulation. You're allowed to use any photos, but the final image should match the compo's theme.
In this compo, you need to draw a ZX Spectrum screen with a certain theme, in a limited amount of time.
Any formats that may work on a standard ZX Spectrum 128K or Pentagon 128K are allowed.
In order to confirm the picture's authorship, you should also submit no less than three WIP versions of it.
In this compo, you need to draw a ZX Spectrum attribute screen (32x24 pixels, 53 colors) with a certain theme, in a limited amount of time.
To draw the picture, you could either use the online editor or any other graphics editor which could handle this format.
In this compo, people can compete each other by playing games on retrocomputers from the 80s-90s. It's available only to those who are available on the partyplace.
The compo consists of several rounds, all of them taking place during three days. The rules of each round will be declared before the competition begins.
You're allowed to participate either alone or as a team. Regarding the latter: in case if the round's rules allow only one player to compete, the team should decide which member of it should play.
The compo's winner is decided according to the sum of all their points during all three rounds.