Multimatograf 11: rules

  • Multimatograf 11 demoparty will take place in Vologda during April 25-26, 2015.
  • If you're taking part in the compos, being at the partyplace is not required!
    In case if you win, we'll sent the diplomas by post.
  • A prod might be disqualified in case if:
    • it was available to public before the compos.
    • it violates the current laws or contains explicit material.
    • uses copyrighted material.
    • failed preselect.
  • All accepted prods (including the ones which went out of compos) will be freely available to public. Disqualified prods will not be

Compo reception

  • In order to submit a prod you should  register first. This will give you access to the «Submit prod» menu.
  • After being reviewed, the uploaded prod's status will be changed to "Accepted" or "Rejected", with an appropriate notification being sent to your e-mail address
  • No more than two prods per author and per compo are allowed
  • The deadline is one day before the festival takes place: April 23rd. If you can't make it in time, contact us so we could try to help you. Still, WE DON'T GIVE ANY WARRANTIES AFTER THE DEADLINE

If you have any questions, you can contact the organizers via this e-mail: e-mail demoscene (at) multimatograf.ru.

Hardware

It's possible to show the prods using the following hardware:

  • ZX Spectrum +2 + divIDE
  • ZX-Evolution + NeoGS
  • Commodore C64 + FDD 1541II
  • Atari 65XE or 800XL
  • Sony HitBit HB10 (MSX1)
  • Yamaha YIS-503IIIR (MSX2) + FDD + IDE
  • BK-0011M
  • Schneider EuroPC (i8088)

If your prod's platform differs from the ones listed above, you need to contact us so we could find the way to show the prod.

 

Deciding the winner

Voting will be available for the visitors of both the partyplace and the events.retroscene.org website. The winners are decided according to their score's average.


8bit music

This compo accepts music for such sound chips as AY/YM, Pokey, SID, as well as one-bit digital modules for ZX Spectrum's beeper. If your prod's platform is not in the hardware list, contact us.

  • The prod should be submitted as an executable module or as a source file for the music program it was made for.
  • Sending an additional mp3/ogg version of the song for the online voting is encouraged.
  • The song will be shown for no more than three minutes.
 


Multichannel Music

This compo accepts tracker music in the following formats: mod, xm, it, s3m, mt2.

  • All the modules will be played either in XMPlay or, for mt2, in MadTracker2.
  • Sending an additional mp3/ogg version of the song for the online voting is encouraged.
  • The songs( will be shown for no more than three minutes.
  • Max size of module is 4 Mb (4096 Kb)
 


Tiny MP3

This compo accepts music in any format, but each song should be no longer than 30 seconds.

 


8Bit Graphics

This compo accepts graphics for such 8-bit platforms as ZX Spectrum, Commodore 64, Atari XL/XE, Amstrad CPC, MSX/MSX2 etc. If your prod's platform is not in the hardware list, contact us.

In order to confirm the picture's authorship, you should also submit no less than three WIP versions of it.

 


ASCII/ANSI

This compo accepts graphics done with ASCII/ANSI technology.

  • Max size is 80×1000.
  • Allowed formats: ans, xb
 


Graphics

Freestyle, rendered, handdraw, pixelart graphics are accepted. In case if this compo gains enough prods, it might get split. For example, handdrawn graphics will be available as a separate compo.

In order to confirm the picture's authorship, you should also submit no less than three WIP versions of it.

 


Animation / Wild

This compo accepts demos that don't fit into any other nomination, as well as an animated or any other kind of short-length film.

If the prod is done as a video, it should match the MM festival's spirit (which is to be judged by the demoparty's organizers).

  • The prods will be shown for no more than five minutes.
 


8bit intro 256b

This compo accepts intros for every 8-bit platform, including the "expanded" ones (see below).

  • Max size is 256 bytes w/o the loader.
  • The intros will be shown for no more than one minute, not counting the loading and depacking time.
  • If an intro doesn't have a clear ending, its' author should tell at which point we should stop the intro, or otherwise, we will decide when to stop it ourselves.
 


8Bit Demo

This compo accepts demos for any classic 8-bit platforms: ZX Spectrum, Commodore 64, Atart XL/XE, Amstrad CPC, MSX1/MSX2, BK0010/0011, IBM PC/XT etc. If your prod's platform is not in the hardware list, contact us.

  • The demos will be shown for no more than 5 minutes.
  • If a demo doesn't have a clear ending, its' author should tell at which point we should stop the demo, or otherwise, we will decide when to stop it ourselves.
 


Enhanced Demo

This compo accepts demos for any "expanded" 8-bit platforms: ATM2, Profi, Timex, ZX Evolution with any config etc. If your prod's platform is not in the hardware list, contact us.

  • The demos will be shown for no more than 5 minutes.
  • If a demo doesn't have a clear ending, its' author should tell at which point we should stop the demo, or otherwise, we will decide when to stop it ourselves.
 

Realtime compos take place during the demoparty. You can take place in any compo, except GameQuest, remotely.

All realtime compos have these additional rules, such as the amount of to complete the prod, the prod's theme, technical limitations of the prod. These rules will be stated before the compos begin.


Fast & Wild

The object of this compo is to create a demo with a certain theme. Any kind of post-production of its' video footage is allowed. You can also use videos without coding.

 


Fast Photo Processing

In this compo, you have to compete to be the best in the art of photo processing and manipulation. You're allowed to use any photos, but the final image should match the compo's theme.

 


Realtime ZX Graphics

In this compo, you need to draw a ZX Spectrum screen with a certain theme, in a limited amount of time.

Any formats that may work on a standard ZX Spectrum 128K or Pentagon 128K are allowed.

In order to confirm the picture's authorship, you should also submit no less than three WIP versions of it.

 


53c

In this compo, you need to draw a ZX Spectrum attribute screen (32x24 pixels, 53 colors) with a certain theme, in a limited amount of time.

To draw the picture, you could either use the online editor or any other graphics editor which could handle this format.

 


Paintover

  • There must be 4 steps; 1st step being the UNTOUCHED provided base picture, 4th step being your final entry.
  • Step 2 is important and mandatory: It has to show the shapes you saw and decided to use, by painting over the original chaos picture. (See example execution http://s458562533.online.de/pofc/)
  • AFTER step 2, you're free to re-size and re-situate the chosen elements as you see fit and also add some stuff, but don't over-do it please.
  • The original from step 2 must still be somewhat recognizable in the end product.
  • No third party content allowed.
  • Keep the image size 1920x1080 pixels.
 


GameQuest

In this compo, people can compete each other by playing games on retrocomputers from the 80s-90s. It's available only to those who are available on the partyplace.

The compo consists of several rounds, all of them taking place during three days. The rules of each round will be declared before the competition begins.

You're allowed to participate either alone or as a team. Regarding the latter: in case if the round's rules allow only one player to compete, the team should decide which member of it should play.

The compo's winner is decided according to the sum of all their points during all three rounds.