• Графика для ретро-платформ сопоставимых с ZX-Spectrum/C64/AmstradCPC/...
  • Разрешены любые аппаратно/программные режимы (включая flash и макроскрин) без использования анимации.
  • Все графические работы должны иметь минимум 3 промежуточных фазы в архиве.
  • Конверсии без доработки не принимаются.
  • Конкурсная работа не должна содержать логотипа автора/группы.
  • Не допускаются изображения порнографического содержания.
  • При демонстрации работ будет установлен border 0.
  • Приветствуется наличие png/gif версии для онлайн голосования.
  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:41 pts:373 avg:9.10 Comments: 0

ZX Spectrum
6912
  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:42 pts:372 avg:8.86 Comments: 0

  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:42 pts:372 avg:8.86 Comments: 0

  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:38 pts:281 avg:7.39 Comments: 0

  • 256х240px, 54 colors palette. Maximum 25 colors on screen.
  • 256 tiles 8x8, 64 sprites 8х8 or 8х16
vts:38 pts:277 avg:7.29 Comments: 0

  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:39 pts:276 avg:7.08 Comments: 0

ZX Spectrum
Gigascreen
  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:38 pts:261 avg:6.87 Comments: 0

  • 256х240px, 54 colors palette. Maximum 25 colors on screen.
  • 256 tiles 8x8, 64 sprites 8х8 or 8х16
vts:38 pts:257 avg:6.76 Comments: 0

Sharp MZ-700
  • Textmode 40х25 chars with 8x8 size.
  • 8 colors palette, 2 colors per char.
  • Fixed chars table.
vts:38 pts:252 avg:6.63 Comments: 0

  • Textmode 40х25 chars with 8x8 size.
  • 8 colors palette, 2 colors per char.
  • Fixed chars table.
vts:38 pts:252 avg:6.63 Comments: 0

  • 160х144px, RGB palette 15-bit. Maximum 56 colors on screen.
vts:38 pts:247 avg:6.50 Comments: 0

Mattel Intellivision
Foreground/Background mode
  • 160х96px, 16 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:38 pts:226 avg:5.95 Comments: 0

  • 256x192px, 15 colors.
  • Attributes 8x1, 2 colors per attribute.
vts:38 pts:222 avg:5.84 Comments: 0

  • 256x192px, 15 colors.
  • Attributes 8x1, 2 colors per attribute.
vts:38 pts:221 avg:5.82 Comments: 0

  • 64x48px, 15 colors.
  • One color per pixel.
vts:38 pts:219 avg:5.76 Comments: 0

Commodore VIC-20
PETSCII
  • Platform limitations: 176х184px, 16 colors. Attributes 8x8, One color per attribute.
  • Format limitations: Textmode 22х23 chars, 9 colors on screen.
vts:38 pts:217 avg:5.71 Comments: 0

  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:38 pts:209 avg:5.50 Comments: 0

  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:37 pts:201 avg:5.43 Comments: 0

ZX Spectrum
SpecSCII
  • Platform limitations: 256х192px, 15 colors. Attributes 8x8, 2 colors per attribute.
  • Format limitations: used only text characters of ZX Spectrum.
Author's note:
Работа нарисована в новом редакторе "SpecSCII_editor1,7b"
vts:38 pts:204 avg:5.37 Comments: 0

  • Platform limitations: 256х192px, 15 colors. Attributes 8x8, 2 colors per attribute.
  • Format limitations: used only text characters of ZX Spectrum.
vts:37 pts:193 avg:5.22 Comments: 0

Commodore VIC-20
PETSCII
  • Platform limitations: 176х184px, 16 colors. Attributes 8x8, One color per attribute.
  • Format limitations: Textmode 22х23 chars, 9 colors on screen.
vts:38 pts:198 avg:5.21 Comments: 0

Mattel Intellivision
Foreground/Background mode
  • 160х96px, 16 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:37 pts:174 avg:4.70 Comments: 0

ZX Spectrum
6912
  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:38 pts:156 avg:4.11 Comments: 0

ZX Spectrum
6912
  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:38 pts:141 avg:3.71 Comments: 0

  • 256х192px, 15 colors.
  • Attributes 8x8, 2 colors per attribute.
vts:35 pts:124 avg:3.54 Comments: 0